Physical Audio
United Kingdom, est. 2015 · 3 products across 1 categories
About Physical Audio
Physical Audio is a UK-based developer specializing in physically modeled audio synthesis and processing. Their plugins use real-time physical modeling to simulate acoustic resonance in objects like strings, plates, and solid bodies, enabling sounds impossible with sample-based synthesis. Physical Audio's work is grounded in academic research into acoustics and vibration physics, and their instruments have been used in experimental music, film scoring, and interactive audio. Their Plate and Modal String instruments model real physical vibration behaviors computationally.
- • Genuinely unique physically modeled sounds
- • Academic rigor in acoustics modeling
- • Produces sounds impossible with conventional sampling
- • Used in film, game, and experimental music contexts
- • Highly original timbral territory
- • High CPU usage due to real-time physical computation
- • Steep learning curve for physical modeling concepts
- • Very small catalog
- • Niche appeal beyond experimental and academic contexts
Physical Audio Products
Physical Audio Preparation 2
Synth
Physical Audio Modus
Synth
Physical Audio Tetrad
Synth
Frequently Asked Questions About Physical Audio
Physical Audio is based in the United Kingdom and develops physically modeled acoustic resonance synthesis tools.
Their instruments are intuitive to play but the physical modeling concepts benefit from some understanding of acoustic physics.
Physical Audio is known for physically modeled resonance instruments that simulate real acoustic vibration physics computationally, producing unique sounds impossible with sampling.
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